var imageUrl= document.live.src;
var random = new Date().getTime();
var delay = 1;
var counter = 0;
var buffer = new Image;

	function DisplayImage() {
		document.live.src = buffer.src;
		LoadNextImage();
	}

	function LoadBuffer () {
		var trickname = imageUrl;
		++counter;
		trickname += "?counter=" + (random + counter);
		buffer.src = trickname;
		buffer.onload = DisplayImage;
	}

	function LoadNextImage () {
		setTimeout("LoadBuffer()", 1000*delay);
	}

	function ChangeImage(src) {
		imageUrl=src;
	}



	delay=speed;
	LoadNextImage();		



